Wii U Upgraded
IdeaMan from NEOGAF (a well respected Nintendo source) has indicated that since early 2012, the Nintendo Wii U has received an all round update in the graphics department. The update includes increasing the Wii U’s frame rate and also increasing the image quality itself. Finally some good news for the Wii U! I thought we were about to recieve a sub-par next generation system for the last few months with the low quality spec rumours but thankfully they were indeed rumours.
“Can’t be too specific. But let’s say the framerate is one of the way to benchmark the “performance” of a game running on a dev kit. They managed to increase the framerate of their projects by a lot since my Spring posts. It’s thanks to many parameters, between new dev kits, sdk revisions, improvement of their engines, etc. All while enhancing the image quality, the effects.
It’s a positive news and as Iwata said, it confirms (if it was needed) that the Wii U, as every other new system, takes time to master for developers. They definitely have a better grasp on the machine than a few months ago, and this greater familiarization is seen through this leap on performances i’ve just touched upon.”
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